The drag plugin is excellent; everything is working great. Today, I am working with this plugin. I took one cylinder and one sphere. The cylinder scales out in the negative direction (minus). I select the cylinder and run the drag plugin. after moving the other object. The cylinder's face turns black. I am using Maya 2025.3.
- Im3dJoe - Maya Polygon Lab -Creator
It went black because I had to freeze the mesh transform since you have a negative value, which will cause a normal flip.
5377181992070
Okay, Any solution? I implement should ensure that selecting an object after running the script does not affect the mesh. This means that regardless of whether the selected object has a negative or positive value, it will not turn black (flip).
4 comments
wow great tool
The drag plugin is excellent; everything is working great. Today, I am working with this plugin. I took one cylinder and one sphere. The cylinder scales out in the negative direction (minus). I select the cylinder and run the drag plugin. after moving the other object. The cylinder's face turns black. I am using Maya 2025.3.
It went black because I had to freeze the mesh transform since you have a negative value, which will cause a normal flip.
Okay, Any solution? I implement should ensure that selecting an object after running the script does not affect the mesh. This means that regardless of whether the selected object has a negative or positive value, it will not turn black (flip).